[ru]
DECOR_SELECT_MODEL = Выберите модель:
DECOR_BACK = Назад
DECOR_SELECT_BODYPART = Выберите часть тела:
DECOR_SELECT_VARIANT = Выберите вариант:
DECOR_SELECT_SKIN = Выберите скин:
DECOR_SKIN_NUM = Скин %d
DECOR_CREATE = Создать
DECOR_CANCEL = Отменить
DECOR_DELETE_ALL = Удалить все
DECOR_DELETE_CATEGORY = Удалить категорию
DECOR_SELECT_MODEL_DELETE = Выберите модель для удаления:
DECOR_ENTITY_ACTIONS = Действия с декорацией:
DECOR_MOVE = Переместить
DECOR_ROTATE = Повернуть
DECOR_PROPERTIES = Свойства
DECOR_SAVE = Сохранить
DECOR_DELETE = Удалить
DECOR_MOVE_HERE = Переместить сюда
DECOR_CUSTOM_ANGLE = Свой угол
DECOR_FIXED_ANGLES = Фиксированные углы
DECOR_FIXED_ANGLES_TITLE = Фиксированные углы:
DECOR_PROPERTY_TITLE = Свойства:
DECOR_COLLISION = Коллизия
DECOR_COLLISION_SOLID = Твёрдая
DECOR_COLLISION_NONE = Нет
DECOR_PHYSICS = Физика
DECOR_PHYSICS_ON = Вкл
DECOR_PHYSICS_OFF = Выкл
DECOR_HEALTH = Здоровье
DECOR_RENDER_GLOW = Рендер: Свечение (%.0f)
DECOR_RENDER_TRANS = Рендер: Прозрачность (%.0f)
DECOR_RENDER_NORMAL = Рендер: Обычный
DECOR_CHANGE_SUBMODEL = Изменить подмодель
DECOR_ERROR_NOT_FOUND = Ошибка: декорация не найдена в массиве.
DECOR_SELECT_RENDER = Выберите режим рендера:
DECOR_GLOW = Свечение
DECOR_TRANSPARENCY = Прозрачность
DECOR_NORMAL = Обычный
DECOR_SELECT_GLOW_COLOR = Выберите цвет свечения:
DECOR_RED = Красный
DECOR_GREEN = Зелёный
DECOR_BLUE = Синий
DECOR_YELLOW = Жёлтый
DECOR_WHITE = Белый
DECOR_CUSTOM_COLOR = Свой цвет
DECOR_ENTER_RGB = Введите три числа через пробел: R G B (0-255)
DECOR_ENTER_AMOUNT = Введите число от 0 до 255
DECOR_ANGLE_RANGE = Угол от -360 до 360
DECOR_NO_BODYPARTS = Нет доступных для изменения частей.
DECOR_TITLE = \y[\wМеню декораций\y]^n\wНаведите прицел на место
DECOR_SAVED = ^4Декорации ^3сохранены^1!
DECOR_DELETED = ^4Декорация ^3удалена^1!
DECOR_NOT_FOUND = ^4Декорация ^3не найдена^1!
DECOR_MOVED = ^4Декорация ^3перемещена^1!
DECOR_ROTATE_TITLE = \y[\wМеню поворота\y]\w
DECOR_SELECTED = \yВыбрано\w
DECOR_NOT_SELECTED = \dНе выбрано\w
DECOR_NONE = \dНе выбрана
DECOR_CREATE_MODEL = Создать модель
DECOR_DELETE_MODELS = Удалить модели
DECOR_EXIT = Выйти
DECOR_TOTAL_MODELS = Всего моделей: %d
[en]
DECOR_SELECT_MODEL = Select model:
DECOR_BACK = Back
DECOR_SELECT_BODYPART = Select body part:
DECOR_SELECT_VARIANT = Select variant:
DECOR_SELECT_SKIN = Select skin:
DECOR_SKIN_NUM = Skin %d
DECOR_CREATE = Create
DECOR_CANCEL = Cancel
DECOR_DELETE_ALL = Delete all
DECOR_DELETE_CATEGORY = Delete category
DECOR_SELECT_MODEL_DELETE = Select model to delete:
DECOR_ENTITY_ACTIONS = Decor actions:
DECOR_MOVE = Move
DECOR_ROTATE = Rotate
DECOR_PROPERTIES = Properties
DECOR_SAVE = Save
DECOR_DELETE = Delete
DECOR_MOVE_HERE = Move here
DECOR_CUSTOM_ANGLE = Custom angle
DECOR_FIXED_ANGLES = Fixed angles
DECOR_FIXED_ANGLES_TITLE = Fixed angles:
DECOR_PROPERTY_TITLE = Properties:
DECOR_COLLISION = Collision
DECOR_COLLISION_SOLID = Solid
DECOR_COLLISION_NONE = None
DECOR_PHYSICS = Physics
DECOR_PHYSICS_ON = On
DECOR_PHYSICS_OFF = Off
DECOR_HEALTH = Health
DECOR_RENDER_GLOW = Render: Glow (%.0f)
DECOR_RENDER_TRANS = Render: Transparency (%.0f)
DECOR_RENDER_NORMAL = Render: Normal
DECOR_CHANGE_SUBMODEL = Change submodel
DECOR_ERROR_NOT_FOUND = Error: decor not found in array.
DECOR_SELECT_RENDER = Select render mode:
DECOR_GLOW = Glow
DECOR_TRANSPARENCY = Transparency
DECOR_NORMAL = Normal
DECOR_SELECT_GLOW_COLOR = Select glow color:
DECOR_RED = Red
DECOR_GREEN = Green
DECOR_BLUE = Blue
DECOR_YELLOW = Yellow
DECOR_WHITE = White
DECOR_CUSTOM_COLOR = Custom color
DECOR_ENTER_RGB = Enter three numbers: R G B (0-255)
DECOR_ENTER_AMOUNT = Enter number from 0 to 255
DECOR_ANGLE_RANGE = Angle must be -360 to 360
DECOR_NO_BODYPARTS = No available parts to change.
DECOR_TITLE = \y[\wDecor Menu\y]^n\wAim the scope at the spot
DECOR_SAVED = ^4Decors ^3saved^1!
DECOR_DELETED = ^4Decor ^3deleted^1!
DECOR_NOT_FOUND = ^4Decor ^3not found^1!
DECOR_MOVED = ^4Decor ^3moved^1!
DECOR_ROTATE_TITLE = \y[\wRotate Menu\y]\w
DECOR_SELECTED = \ySelected\w
DECOR_NOT_SELECTED = \dNot selected\w
DECOR_NONE = \dNot selected
DECOR_CREATE_MODEL = Create Model
DECOR_DELETE_MODELS = Delete Models
DECOR_EXIT = Exit
DECOR_TOTAL_MODELS = Total models: %d